02
Mar
2014
johan

Battlefield 4

The follow up to the successful Battlefield 3, I worked in the Frostbite group, now a separate unit within EA, closely with the DICE team.

This title was a Gen4 (PS4 and Xbox One) launch title, but simultaneously launching on Gen3 (Xbox360 and PS3) and PC, making this a 5 SKU title!

03
Mar
2012
johan

Antigua

I've just come back from a two week of vacation in the small island state of Antigua. 28 degrees and water temperature near that! A welcome relief from the cold Swedish winter. Antigua has everything you normally associate with a Caribbean dream. Azure colored water, beaches, palm trees and easy going locals.

30
Dec
2011
johan

Best albums of 2011

2011 didn't bring as many good albums as 2010 (Bonobo, The Tallest Man on Earth, Ratatat, Agned Obel, Groove Armada, Ólafur Arnalds, to name a few) but the ones that was released was of great quality. As Spotify evolved and added social features, I can honestly say that I got loads of new tips and influences. Special mention goes to Koin for his quarterly playlist :-)

This is my list for 2011 (Spotify playlist):

30
Oct
2011
johan

Battlefield 3

Battlefield 3 was finally released into the wild this week. Millions of players are now loose on the servers, finding bugs and testing our systems to the breaking limit. It has been a tough finish for everyone involved, which everyone at DICE, and it's awesome to see the final product. Every time I start the game I can't help to think that it's going to crash though. I guess when you only work with bug fixing, like the last months, you rarely see the game running flawlessly. That feeling will probably go away with time though :-)

Also I have switched roles at DICE and I'm now part of the rendering group of the Frostbite team! For me this means I can concentrate more on tech related stuff which is my passion. It really is an awesome thing, to work with really smart people and doing what you love!

11
Jul
2011
johan

Update

Well, finally I gave some love to this site. Upraded to Drupal 7. Also didn't have the patience to update the old theme, which I wasn't that pleased with to begin with. This theme, the excellent Typebased will hopefully be more pleasing for the eyes, and better tested.

07
Jun
2011
johan

Frostbite 2 features

A short video with some technical highlights from our Frostbite 2 engine.

More videos after the jump.

20
Oct
2010
johan

Creatables on SVT

Erik is on Swedish televisions Godmorron represeting Creatables showing of some of the products.

15
Aug
2010
johan

More Need For Speed Hot Pursuit

There is a short article up on the Eurogamer blog Digital Foundry about DICEs involvemen in Need for Speed Hot Pursuit. Digital Foundry has previously covered some of the tech involved in creating that game. The artists at DICE really created a fantastic and scenic world! I worked briefly on this project, mostly with particle systems and other neat effect.

30
Jul
2010
johan

PI and The New Yorker

One of my favorite films is Darren Aronofskys π (PI) released in 1998. It's a true low budget movie which cost only $60k to make. It's about a young reclusive mathematician, who builds a supercomputer in his apartment in order to find hidden patterns in pi.

16
Jun
2010
johan

Need for Speed Hot Pursuit

New Need for Speed game from Criterion studios in Guildford, UK.

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