17
Aug
2006
johan

eXtreme Inner City Golf

The purpose of the course "Software Development" is to expose the students to working with software development in larger teams. This is tested practically with a simulated project with fictious customer, in this case students from the programme for "Culture Society and Media production". The development project was to develop a multiplayer game, pc-to-pc via a server, and with characther information stored at the server. There was also to be mobile phone client where the users could improve the skills of their charachter by playing on their phone and then upload information to the server via the phones internet connection.

I was project manager for the group that would develop the mobile client, and had responsibility to organize and drive the different phases. This included time estimations, team coordination. I was also involved in all the phases of devlopment.

The game was coded in Java Wireless and used socket for communication with the server.