Battlefield 4

The follow up to the successful Battlefield 3, I worked in the Frostbite group, now a separate unit within EA, closely with the DICE team.

This title was a Gen4 (PS4 and Xbox One) launch title, but simultaneously launching on Gen3 (Xbox360 and PS3) and PC, making this a 5 SKU title!

I was involved in general scalability and Gen3 memory optimizations. Making this game fit in the 7 years old consoles was challenge. Additionally I did some PC features also connected to scalability. I'm especially proud we released one of the few release titles on Gen4 that kept a solid 60fps and still managed to look gorgeous.

Battlefield 4 was launched 11th of November 2013 on PC, PS4, PS3, Xbox one and Xbox 360.